3ds Max is a popular software for 3D modeling and animation used by professionals in various industries. However, like any software, it can encounter issues that can hinder productivity. When it comes to 3D modeling, having control over the pivot point of an object is crucial. If you’re experiencing a 3ds max issue related to pivot axis adjustment, don’t worry – it’s a common problem that can be easily solved. In this article, we’ll go over the 8 steps to adjusting the pivot axis to a specific edge normal direction in 3ds Max.

3D Max Pivot Point and Linking - YouTube

Step 1: Select the object Select the object that you want to adjust the pivot point for. This can be done by clicking on it in the viewport.

Step 2: Go into sub-object mode Go into sub-object mode by right-clicking on the object and selecting “Convert to Editable Poly.” This will allow you to select individual edges.

Step 3: Select an edge Select an edge that you want to align the pivot point to. You can do this by clicking on it in the viewport.

Step 4: Open the “Edit Edges” menu Open the “Edit Edges” menu by clicking on the button in the toolbar or pressing “Ctrl+2” on your keyboard.

Step 5: Align the pivot In the “Edit Edges” menu, click on the “Align to Object” button. This will align the pivot point to the edge that you selected in step 3.

Step 6: Go into the “Hierarchy” tab Go into the “Hierarchy” tab by clicking on the button in the toolbar or pressing “Ctrl+H” on your keyboard.

Step 7: Click on “Affect Pivot Only” Click on “Affect Pivot Only” to ensure that the pivot point is the only thing that’s affected by your adjustments.

Step 8: Align the pivot to the edge normal direction Finally, click on the “Align to Normal” button in the “Hierarchy” tab. This will align the pivot axis to the specific edge normal direction that you selected in step 3.

By following these 8 simple steps, you can adjust the pivot axis to a specific edge normal direction in 3ds Max. This can be particularly helpful when you need to fix issues with your model or prepare it for rendering on a 3ds Max render farm. With this knowledge, you’ll be able to take your 3D modeling skills to the next level and tackle any 3ds max issue that comes your way.

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